Girls spend more time than ever on the internet. The number of girls playing video games has risen significantly over the past ten years, and it’s expected to continue increasing. As a result, there is an ongoing debate about why this is happening.
Some argue that the increased popularity of gaming has led to a lower percentage of girls who play games; others believe that girls are simply becoming more emotionally literate and that they’re able to get the same or similar feelings from playing video games as they do from other activities like reading, writing, and shopping. Regardless of what you think, it should come as no surprise that girls are now leading the way in gaming and will likely continue to do so in the future. Here are some ways to understand why this may be happening.
Why do girls play video games?
Girls now make up 48 percent of the gamers in America, and they’re playing more than boys. The average American girl plays just under four hours of video games per week, while the average American boy plays about two hours per week.
In addition to this, there’s been a big boom in female-driven games like “Fortnite” and “League of Legends.” These games are designed with girls in mind and have strong female leads with empowering storylines that appeal to girls as well as boys.
Another reason why women may be leading the way in gaming is because they perceive video games differently than men do. For example, men are more likely to consider themselves gamers or game developers if they play video games for work purposes, but women identify more often as gamers when playing games for fun or leisure activities.
So, what does all this mean? Girls are leading the way in gaming because it’s fun for them and because they can find themselves empowered through these experiences.

The importance of gaming and how it’s changing
There are a number of reasons that girls are now leading the charge in gaming. The first is the increasing popularity of video games overall. In fact, in 2017, the worldwide gaming market was worth $108.2 billion.
Another reason is that girls have had more access to gaming platforms than ever before. The internet has made it easier for them to go online and play games with their friends from anywhere they want, as opposed to needing to get together in person or go out and buy a game on a physical media like CDs or DVDs.
The third reason for this increase in gaming popularity among girls can be attributed to the fact that many games are designed specifically for those who identify as female, which helps create a space where women feel comfortable playing without worrying about having to face any discrimination or exclusion among their peers while they play online.
Finally, some argue that this increase in popularity has been down to the increased social media presence of video games over time. Girls have grown up using social media sites like Instagram, Snapchat, Twitter, and Facebook; these sites make it easy for them to find one another and build communities around shared interests and goals.
How are girls different from boys when it comes to gaming?
Girls are more likely to play games when they are with friends, compared to boys.
Whereas boys are more likely to play games without others around.
Boys spend more time playing games than girls do. This can be attributed to their desire for competition, as well as the fact that they like to share videos of their victories on social media.
Girls are less competitive and more likely to choose activities with a positive outcome in mind.
How does digitalization affect the way we think and express ourselves?
When we think of the word “digital,” we often think of our phones. However, the digitalization of society doesn’t just mean our phones. In today’s world, technology has become so advanced that it influences how we interact with the world around us and how we express ourselves.
The most significant ways in which technology affects our thinking and how we express ourselves is in how it impacts on our emotions. Our feelings can be influenced by a variety of devices such as video games, social media, and texting. These devices offer many ways for people to express themselves and make decisions about their lives.
For example, teens are more likely to text than talk when they need help or advice from someone else. Additionally, adults spend more time playing video games (and watching TV) than they do sleeping or interacting with other people face-to-face; this is because these devices allow us to escape from reality and give us a sense of control over what is happening in our lives.
Video games in the future.
In the last ten years, the number of girls playing video games has increased significantly. More than one in five female gamers said they play video games more than once a week, and nearly half said they play more than once a month. In fact, women are now more likely to be gamers than men—the percentage of women who play video games has risen to 50 percent, while the percentage of male gamers has fallen to 45 percent.
This is significant because it breaks down the stereotype that gaming is mostly for boys or for men. This shift in gender expectation can be attributed to several factors including: increased accessibility of gaming, increased competition from other online activities such as reading and writing, and greater emotional understanding among girls which means that they’re able to get similar feelings from different activities like playing video games, watching movies, and shopping.
Girls tend to prefer certain genres of games over others—sports-based games (e.g., FIFA) have smaller shares of female players than other genres like adventure and action-based ones (e.g., Assassin’s Creed). Additionally, women prefer multiplayer games over single-player ones because there’s an opportunity for social interaction with other players which is important for many girls who identify as intro
What Psychology has to say about Gaming
For starters, there are a lot of reasons why gaming has become more popular. According to a recent study by the Institute of Mental Health in London, girls’ increased interest in gaming is partially due to the fact that they now have more opportunities for play than ever before.
As mentioned earlier, video games are usually thought of as a male activity, but this view is slowly changing. The number of female gamers has steadily been on the rise over time, and more and more women are playing games for recreation rather than competition. This research was conducted in order to better understand the relationship between game playing and mental health.
There are many different models of mental health and it’s important to recognize that different types of games may offer different benefits for players. However, one thing that all game players agree on is that they enjoy the feeling of being absorbed into something else entirely- whether it’s competing or just having fun without any stress or anxiety about winning or losing.
The changing landscape of gaming
Gaming has been around for decades, but in recent years it has grown significantly. There are now over 2 billion gamers in the world and that number is only expected to increase. Gaming is a multi-billion dollar industry that has become far more diverse than before.
The changing landscape of gaming means that there will likely be an increased demand for female gamers as well. This can be partially attributed to the fact that girls want to play games with their friends, but also because girls often gravitate toward games with strong female leads like Gone Home or Tomb Raider.
As a result, girls are leading the way in gaming today and will likely continue to do so in the future.
What makes girls play games
It’s true that the amount of girls who play games has increased over the past few years. The percentage of girls playing games is at its highest since 2002, and the number of girls playing online games has increased from 10% in 2010 to 14% in 2013. At first glance, this may seem like a decline rather than an increase; however, it’s important to objectively evaluate what makes a girl want to play games.
For example, there is some evidence that emotional literacy can be attributed as one of the main factors leading to more and more girls playing video games. Girls are becoming more emotionally literate because they are being exposed to more education and have more opportunities for social interactions with other people. T
hey are also using mental health resources more often and have even started to receive treatment for video game addiction. All in all, this indicates that girls are becoming less vulnerable and less sensitive when it comes to their emotions, which leads them towards other activities such as gaming.
Another theory regarding why girls are opting for gaming is because there is a greater selection of genres available now than ever before. For example, there was only one female-targeted game released in 2004 versus 11 different female-targeted games released in 2012 –

How do girls feel while playing video games?
Girls are different from boys when it comes to how they feel while playing video games. Girls tend to report feeling less stressed and more relaxed while playing video games than boys do. They also report that they enjoy playing video games because they give them a sense of escapism and control over their emotions.
The type of feedback girls get from playing is also very different from the feedback boys get. When girls play, they tend to want more rewards or praise than they do when playing with boys, so there’s an expectation for rewards in general if you’re a girl who plays games. Additionally, girls tend to experience more positive emotions like happiness and pride when playing video games than boys do, which means that many girls who play have a better time of it than boys do.
Research also shows that female gamers have higher levels of empathy than males gamers, which may help explain why more females are drawn to video gaming in the first place. High levels of empathy are thought to correlate with the ability to understand people’s feelings and needs effectively in social situations; this ability is necessary for success in the game world as well as real-world interactions.
Conclusion
Because video games are a way to express yourself and interact with others, they are becoming more and more popular with women. This trend is not going to change anytime soon.
We’ve seen a shift in game design and we’ve seen a shift in how girls play games. And things will only get better with time.